
01 / ARCADE SHOOTER
Prairie Dog Panic
A Western arcade shooter: face armed prairie dogs, dodge snakes, and chase a higher bar tab.
Play on itch.io ↗Games, music, and 3D work. Made in-house by Steve and Josh, with just enough hope to function.

A workout app built from Steve and Josh’s own training journey. Two years of sessions, printed Excel sheets, and making things work a little better.
Meet Honest Effort ↗It started with a spreadsheet.
And showing up.
Still being built. Still being used. Still an honest effort.
Prairie dogs, soul deliveries, and the occasional asteroid. Explore three games from our indie studio.

01 / ARCADE SHOOTER
A Western arcade shooter: face armed prairie dogs, dodge snakes, and chase a higher bar tab.
Play on itch.io ↗
02 / TIMED DELIVERY
Play as Death, collect lost souls, and deliver them across town before time runs out.
Play on itch.io ↗
03 / ARCADE DEFENSE
Classic arcade action: annihilate asteroids and survive the void!
Play on itch.io ↗
S.A.D. Studios is a Chicago-based creative partnership founded by Steve and Josh, two humans who stared into the void of modern career options and decided to make games and music anyway. Every project is produced in-house—programming, art, audio—because if something collapses under its own weight, we prefer knowing exactly which one of us caused it.
We build entertainment with the understanding that life is a strange parade of chaos, minor victories, and disappointingly average Tuesdays. Our work gives people a brief escape from the existential hum that follows them through grocery store aisles and long commutes.
Think of our projects as a flashlight in a dark tunnel that may or may not lead anywhere, but at least the beam looks cool. Our motto is underwhelmingly mundane, a reminder that expectations are the root of suffering and we are simply here to lower them responsibly.
And apparently it’s us. From games and apps to models you can put on a screen—or a shelf.
Crafted with too much caffeine, too little sleep, and just enough hope to function.
Seamless user experiences crafted by people who haven’t had one in years.
Detailed, optimized, and significantly more stable than the humans who made them.
Structurally sound objects made by structurally questionable humans.
Browse the studio’s model collections on these marketplaces.
Project questions, game feedback, or a simple hello. Reach Steve and Josh by email, or find the studio on Instagram and Reddit.